A fan art model of Killjoy from Valorant. This project was to practice style emulation of the artstyle in Valorant and it was pretty fun and I learned a lot in the process of making this. She started in ZBrush and went to Maya for retopologizing, rigging, and posing. She was then textured in Substance 3D Painter. I then rendered stills using Arnold and brought into Unreal Engine 5.1 for the turnarounds.
Turnaround in Unreal Engine 5.1
Closeup Turnaround in Unreal Engine 5.1