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Killjoy Fanart

A fan art model of Killjoy from Valorant. This project was to practice style emulation of the artstyle in Valorant and it was pretty fun and I learned a lot in the process of making this. She started in ZBrush and went to Maya for retopologizing, rigging, and posing. She was then textured in Substance 3D Painter. I then rendered stills using Arnold and brought into Unreal Engine 5.1 for the turnarounds.

Rendered in Arnold

Rendered in Arnold

A-Pose Front, Back, Side (Arnold)

A-Pose Front, Back, Side (Arnold)

Zbrush Sculpt

Zbrush Sculpt

Wireframe

Wireframe

Turnaround in Unreal Engine 5.1

Closeup Turnaround in Unreal Engine 5.1

Torso UV, Roughness, Base Color, Normal, Metal

Torso UV, Roughness, Base Color, Normal, Metal

Legs UV, Roughness, Base Color, Normal, Metal

Legs UV, Roughness, Base Color, Normal, Metal

Shoes UV, Roughness, Base Color, Normal, Metal

Shoes UV, Roughness, Base Color, Normal, Metal